![]() Added support for animated vertex deformation with motion blur in Redshift for Blender.General performance and stability updates for improved performance in 3ds Max, Cinema 4D, and Houdini.Redshift CPU rendering is now faster in all host software packages, with significantly lower memory requirements (50% on average).More realistic hair with nuanced settings for texture and shape variation can now be created with just a few clicks in the Material Manager while Redshift is active. ![]() New material preset for Principled Hair added for Cinema 4D makes it even easier to get up and running with physically-based hair.Now 3ds Max users can easily apply different backplates for each camera, either in-render or as a post-effect, with robust frame fitting and adjustment options. Redshift Camera and Backplates are now available in Redshift for 3ds Max. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |